Sunday, 4 April 2010

Crowds

I'm very interested in Crowd simulations as an area of 3d/VFX. I have had some previous experience using the software Massive to create hundreds of human agents with Artificial Intelligence. I thought it would be a good idea to integrate crowd simulations in the Architecture Visualisation I'm producing.

Here's an example of the sort of thing I'd like to make on a smaller scale.



And here are a couple of tests I created with Massive for this project. This first one is a rough test of the agents, trying to get the right sort of crowd actors I want in my scene.



And this second is a rough composite I made of the agents over a photograph of the Globe found on Flickr.

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